Facebook seems to ?Like? a bit of Competition

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Google+ has taken the next step to introduce games and its competitor steps up as well.

Google Enters the Social Network

The former, being an internet giant could clearly not make allowance for the entrance of another huge competitor. So when Facebook began to gain popularity, almost instantly, it needed to catch up and it launched Google+.

But that will not suffice to ensure one?s prosperity in the virtual world. Social networking sites have had to go beyond creating interactions between people through posts and comments and private messages. As people almost forget to step outdoors, online gaming with friends plays a pivotal role on driving their interactions. Google+ announced that it would be introducing 16 new games of 10 game developers.

Facebook Steps Up

Although Facebook reacted in a cool manner, recently a number of changes were made to its games. Only a couple of hours after Google+ announced that it was introducing new games, including Rovio?s ??Angry Birds? and Zynga Inc.?s Zynga Poker, Facebook announced on its blog that it would roll out a live game ticker that would give friends updates on their friends? moves. It also allows gamers to bookmark their favourite games on the home-screen as well as increasing the size of its gaming screen.

In Google+ the games page will make it possible for users to see the latest updates from their network, browse invites and check out the games played by other people, along with high scores and accomplishments.

Facebook has over 200 million users who play games on its site.

From July 1st Facebook made it possible for developers of games to accept virtual payment through Facebook Credits. Through this the company takes a 30% cut of all game developer revenue.

Google+, although, in a sharp contrast to its competitor will only be taking 5% of any payment made by Google+ users for its games, for the remainder of the year.


The company?s director of games partnership, Sean Ryan, said that, he believes that both organizations can happily co-exist. “Developers should go where they think they can make the most money,” he said. “We don’t spend a lot of time worrying about them, we worry about us.

Not new to the Ball Game

Facebook has been supporting games for ceverak years now. Farmville, for instance was launched in 2009, and the game has 33 million active users worldwide.

Mr. Ryan added, ?We’re an open platform. We run the most open platform around. Facebook doesn’t favour developers over other developers. We’re not there to grow specific developers.” He believes that people will pick which they think is the right platform, and is confident to state that his company is the right platform, ?the leader?.

Vic Gudontra, Google?s senior vice president, wrote on his official blog about the Google+ project, the company wants to bring a sense of realism to the web. ?But sharing is about more than just conversations. The experiences we have together are just as important to our relationships. We want to make playing games online just as fun and just as meaningful as in real life.?

No matter how realistic graphics, and virtual simulation get, reality is reality, and the gaming world is a completely different kind of reality. The essence of life lies in what is ?original? and we can definitely explore our intellect and abilities to recreate the things that inspired us and provide the back-drop for our interactions in life. As the two organizations compete, and users reap the benefits as well, let?s hope that people don?t forget to step out of the house to water their own plants and meet their friends.

Sources: Wall Street Journal, Gamasutra, Adnews

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